Serialized Form
s_system
java.lang.String s_system
- here starts the code that can be extended or changed to support *
different device drivers *
sceneZcorrect
float sceneZcorrect
sceneFov
float sceneFov
sceneNear
float sceneNear
sceneFar
float sceneFar
registered
boolean registered
zoom
int zoom
zoomFact
float zoomFact
nagscreen
java.awt.Image nagscreen
textureCount
int textureCount
textureValues
int[][][] textureValues
screen
int[] screen
filterScreen
int[] filterScreen
zbuffer
int[] zbuffer
screen_w
int screen_w
screen_h
int screen_h
screen_t
int screen_t
center_x
float center_x
center_y
float center_y
image_w
int image_w
image_h
int image_h
offImage
java.awt.Image offImage
screenImage
java.awt.Image screenImage
screenGraphics
java.awt.Graphics screenGraphics
offConsumer
java.awt.image.ImageConsumer offConsumer
offColorModel
java.awt.image.ColorModel offColorModel
zoombuffer
int[] zoombuffer
flag
boolean flag
gradient_dOneOverZdX
float gradient_dOneOverZdX
gradient_dOneOverZdY
float gradient_dOneOverZdY
gradient_dUOverZdX
float gradient_dUOverZdX
gradient_dUOverZdY
float gradient_dUOverZdY
gradient_dVOverZdX
float gradient_dVOverZdX
gradient_dVOverZdY
float gradient_dVOverZdY
gradient_dU1OverZdX
float gradient_dU1OverZdX
gradient_dU1OverZdY
float gradient_dU1OverZdY
gradient_dV1OverZdX
float gradient_dV1OverZdX
gradient_dV1OverZdY
float gradient_dV1OverZdY
gradient_dIROverZdX
float gradient_dIROverZdX
gradient_dIROverZdY
float gradient_dIROverZdY
gradient_dIGOverZdX
float gradient_dIGOverZdX
gradient_dIGOverZdY
float gradient_dIGOverZdY
gradient_dIBOverZdX
float gradient_dIBOverZdX
gradient_dIBOverZdY
float gradient_dIBOverZdY
gradient_dOneOverZdXAff
float gradient_dOneOverZdXAff
gradient_dUOverZdXAff
float gradient_dUOverZdXAff
gradient_dVOverZdXAff
float gradient_dVOverZdXAff
gradient_dU1OverZdXAff
float gradient_dU1OverZdXAff
gradient_dV1OverZdXAff
float gradient_dV1OverZdXAff
left_X
int left_X
left_XStep
int left_XStep
left_Numerator
int left_Numerator
left_Denominator
int left_Denominator
left_ErrorTerm
int left_ErrorTerm
span_Y
int span_Y
left_height
int left_height
left_OneOverZ
float left_OneOverZ
left_OneOverZStep
float left_OneOverZStep
left_UOverZ
float left_UOverZ
left_UOverZStep
float left_UOverZStep
left_VOverZ
float left_VOverZ
left_VOverZStep
float left_VOverZStep
left_U1OverZ
float left_U1OverZ
left_U1OverZStep
float left_U1OverZStep
left_V1OverZ
float left_V1OverZ
left_V1OverZStep
float left_V1OverZStep
left_IROverZ
float left_IROverZ
left_IROverZStep
float left_IROverZStep
left_IGOverZ
float left_IGOverZ
left_IGOverZStep
float left_IGOverZStep
left_IBOverZ
float left_IBOverZ
left_IBOverZStep
float left_IBOverZStep
right_X
int right_X
right_XStep
int right_XStep
right_Numerator
int right_Numerator
right_Denominator
int right_Denominator
right_ErrorTerm
int right_ErrorTerm
right_height
int right_height
right_OneOverZ
float right_OneOverZ
right_OneOverZStep
float right_OneOverZStep
right_UOverZ
float right_UOverZ
right_UOverZStep
float right_UOverZStep
right_VOverZ
float right_VOverZ
right_VOverZStep
float right_VOverZStep
right_U1OverZ
float right_U1OverZ
right_U1OverZStep
float right_U1OverZStep
right_V1OverZ
float right_V1OverZ
right_V1OverZStep
float right_V1OverZStep
clip_to
float[][] clip_to
clip_toI
int[][] clip_toI
clipBuffNum
int clipBuffNum
clipBuff
float[][] clipBuff
clipSwap1
float[][] clipSwap1
clipSwap2
float[][] clipSwap2
r_texture0
boolean r_texture0
r_gouraud
boolean r_gouraud
rTrans0
int rTrans0
rTrans1
int rTrans1
texture0
int[] texture0
tSize0
float tSize0
tShiftV0
int tShiftV0
tMask0
int tMask0
nalpha0
boolean nalpha0
ntrans
boolean ntrans
backgroundColor
int backgroundColor
backgroundImage
int[] backgroundImage
backgroundImage_w
int backgroundImage_w
backgroundImage_h
int backgroundImage_h
backgroundImageBuff
int[] backgroundImageBuff
r_bilinear
boolean r_bilinear
s_bilinear
boolean s_bilinear
filter
int filter
fog
boolean fog
fog_type
int fog_type
fog_near
float fog_near
fog_far
float fog_far
fog_r
float fog_r
fog_g
float fog_g
fog_b
float fog_b
paintComponent
java.awt.Component paintComponent
(C)2000 by Andrea Fasce